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Script Changelog [Current: 0.6.0]

Posted: 14 Feb 2026, 03:29
by polsox
Script Changelog

This topic covers the changelog for all script changes and additions.[/center]

Quick Information:
  • Versioning: All updates follow the Major.Minor.Patch format (e.g., 0.5.3).
  • Frequency: Updates are posted immediately upon being pushed to the live server.
  • Stay Informed: Click the Subscribe button at the bottom of this page to receive notifications for every new patch.
Note: This thread is for documentation only. For bug reports or feature suggestions, please visit the Development Board.

Game Update 0.5.3

Posted: 01 Apr 2026, 06:19
by polsox
DEVELOPMENT UPDATE
V0.5.3THE FOUNDATION UPDATE
ADD
  • vehicle dealership! with an extensive list of hand picked vehicles.
  • prison system! you've now got to serve your time spent doing crime.
    /payjailfine to pay your way out, working on: or do different tasks to lower the time left.
  • ground work for `Gangster` team has been added.
    /gangstats to view your stats, /leaderboard to view top gangsters.
  • animations! new animation system which also includes prop support.
    /coffee to test it, and /stopanim can always be used to stop an animation.
  • trucking job has been rewritten, with a new gameplay style.
    dynamic crate handling, you have to now load your delivery vehicle yourself.
  • rewrote the entire data handling system. Player data is now cached in memory for better gameplay and safer data saving.
  • vehicle modshop rework with better UI and ability to rotate vehicle.
  • purchase modal has been rewritten to better support more variety.
  • reworked vehicle saving system and fuel system, which now works!
  • new stats UI, accessible via /stats command.
  • admin notes system, accessible via manage player menu.
  • airport spawn blip, and information message.
  • a new ATM has been set near vehicle dealership for easier use.
  • clothing stores now use the hud input prompt instead of native.
  • entirely new trucking PDA design on the phone.
  • prison time left UI.
  • re-adjusted weapon damage values to try to balance them.
  • body health has been added to the hud.
  • ESC to now close most UI's.
  • new hud based input prompt with same styling as notifications and toasts.
  • improved blip system, player blips categorized with distance and name.
FIX
  • maybe fixed weapon ammo count being wrong.
  • interiors not correctly being saved in memory.
  • manage player view not correctly getting playtime.
  • manage player in admin menu not correctly getting player data.
  • armor not saving and applying correctly.
  • hud not updating prison time left along with other hud updates.
  • spawning and respawning no longer forces a weapon in the players hand.
  • vehicle body and health damage not being set correctly.
  • holding cargo after picking it up from depot now is alligned properly.
  • trucker PDA not saving state when closing and opening phone.
  • trucker delivery vehicle being deleted after delivery, even if you wanted to continue.
  • trucker cargo not being attached to the vehicle correctly.
  • ability to run or jump whilst holding cargo.
  • dealership not loading vehicles in a class.
  • after purchasing a vehicle, it now actually adds it to your character.
  • dealership color changing not applying the correct color.
  • stopanimation causing weird issues with player movement.
  • clicking outside of chat no longer disables input box from being able to open, keeping <kbd>F8</kbd> for safety.
  • phone double rending UI when opening it.
  • when player spawns, always forcing a weapon. now it correctly unequips.
  • clothing store not showing prompt popup when near the counter.
  • vehicle hiding failing due to improper usage of `setVehicleHealth`.
  • vehicle data in recovery menu not showing correct information.
  • chat becoming buggy due to clicking outside of input box.
  • store peds not reseting after some time to standing state.
  • stores not saving correct state, not allowing the player to rob other stores.
  • clothing store ped handle being fetched while it hadn't been assigned.
  • when opening a vehicle's refueling interface, it now checks the closest personal vehicle (nearby), and it's fuel level.
  • stats UI showing playtime in hours, as minutes.

Game Update 0.6.0

Posted: 08 Apr 2026, 10:52
by polsox
DEVELOPMENT UPDATE
V0.6.0MIGRATION UPDATE
ADD
  • new team core, which has better support for new ideas for both criminal, cop and civilian.
  • server database changed from MongoDB to PostgreSQL.
    Over 60% of the core functionality had to be rewritten due to the migration, and I have positively done most of the work with getting them up to date.
  • reworked the way players are saved to the database.
  • new server log feature which logs every action that is done on the server.
  • reworked job core, with support for more interactive and interesting jobs.
  • chat overhaul with icon and embedded color support.
  • /helpme feature which allows players to request assistance from online Administrators.
  • /admin panel which has unhandled reports, assistance requests, admin chat and online player list.
  • scoreboard which is accessible from O with online players, Administrators seperated.
  • new administrator permission system, which allows for more control over which admin has access to what.
  • staff ranks in chat, administrators are now visible by [CIT] in chat.
FIX
  • civilian job points incorrectly allowing you to take a job while criminal.
  • mouse cursor is no longer toggled with X but with F7 instead.
  • nametags are now rendered in a more stable way, also added admin tag.
  • F8 reload ui hotkey causing the auth screen to stay visible.
  • when only changing one clothing item and buying it, on reconnect it only gives that new item, now it correctly fetches your entire outfit.
  • chat not correctly displaying [CIT] when admin sends a message.